Jul 13 22:47 1998
To: Froccer
To: Jerm
To: Jert
From: Dan
Subject: Phase in Combat
With the original system it is flawed, we all agree on that.
The next system allows a character with autododge wanting to role a low init
and clean up the place when no one has any attacks. Flawed.
We were thinking of incorporating a limit to attacks (2 or 3) but the
question is how? I suggested time but Froccer felt it was too complicated and
confusing. So how about the second system with a restriction stating you
can't have more that 2 attacks in a row? You can have other actions or
defer for defensive reasons but no attacks. That way if you have alot of
attacks you want a high init.
Problem with this system is I have 6 attacks and I'm fighting someone with
one I'll have to sack 2 attacks at least, more if he roles really high.
Can anyone think of a better system????? I'm stuck, I'm running out of
ideas other than to abolish the whole thing and develope some other system.
Am I talking about the senate or initative.
Dan