>>1.  I have a Furnace of Rath, 2 En-Kor redirecters, and a Mogg Maniac.
>>Can I
>>shock the one of the en-kor, re-direct it to the other en-kor (doubling
>>it),etc etc until such time as I have infinite damage being bounced back
>>and
>>forth and then re-direct the damage to the Mogg Maniac to then deal
>>infinite
>>damage to my opponent?
>
>Yes.

Mike and I found out that you don't even need two en-kor's they can redirect
to themselves

>>
>>2.  Can a coffin queen bring a protection from black creature into play
>>and
>>keep it in play?
>
>Yes.
>>
>>3.  Angelic Protector - Does the +0/+3 effect only occur once or can it be
>>used many times (i.e. redirecting 3 damage from the en-kor to the
>>protector
>>creating +0/+9)
>
>The bonus is generated as often as it is targeted, there is no limit.
>Non-targeting abilities, like the en-Kor's damage redirecting will not
>trigger it, however.
>>
>>4.  I have a Spike worker with a single +1/+1 counter on it.  Can I move
>>the
>>counter and then phase him out (reality ripple) before he becomes a 0/0?
>>If
>>i have a spike with a +1/+1 counter on him and I reality ripple him, then
>>my
>>opponent casts shock on him. Does he die or just takes the damage and
>>phases
>>out before the damaged is resolved.
>
>There is no way to remove the last counter from a spike and save it.

False statement with a spike soldier who gains +2/+2 per sacked counter.

>>
>>5.  Is it true that during the damage prevention phase that a creature
>>blocking a trample attacker can block and if it is sacrificed for an
>>interrupt during this phase all the trample damage goes with it?  Does
>>this
>>also occur when the sacrifice is done for an instant?  Can I phase my
>>creature out in the damage prevention phase to prevent trample damage from
>>getting to me?
>
>If the blocking creature is removed from play during the damage prevention
>step, all the damage is gone, even trample damage, correct.
>
>but...
>
>There are no special rules for when you can and cannot sacrifice a
>creature. The question should be "when can I play instants?"  Instants may
>be played during combat both before and after (but not during!) blockers
>being declared.  Once all the instants are played after the assign
>blockers step, damage is dealt.  Instants can no longer be played while
>damage is being dealt.  Once damage has been dealt, damage prevention
>abilities can be played.  These include:
>
>Damage prevention and redirected abilities (like the en-kor and Samite
>Healer's abilities.)
>Mana sources.
>Interrupts that target spells.
>
>...and if any creatures are destroyed, they may regenerate.
>
>Providing you are playing a spell or ability that is legal for the part of
>the combat you're in, you may sacrifice a creature as part of that spell
>or ability's cost, if that's what it requires. Remember though, creatures
>sacrificed before damage is dealt, deal no combat damage.

Mike I think that you can't block a trample creature with a sliver and sack
the sliver unless it's to gain mana.  Am I wrong in this interpretation?

>
>
>Adam
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