Ley-Line Walker see new Advantages for a list of the converted Ley Line Walker abilities. I have decided to put them there to make them available to anyone who wants them, with sufficient explanation. Make note that the Ley Line Walker may choose all or none of the ley-line walker abilities! I have decided to make it thus in order to have more specialization and more variety among LLWalkers. Magery 2 10 Unusual Background Mystic Sense Supernatural Evil Open Oneself to Supernatural 10 point Unusual Background Minor Psionic Shifter 85 points Open Rift Familiar Link Supernatural Link (optional) 10 point Unusual Background -no bionics Techno Wizard 115 points Tech-Wizardry Magery 2 10 Unusual Background -bionics allowed Dragons Here is where the character creation process gets wacky. Dragons are REALLY powerful. Consequently, most starting players won�t get to make one, if the GM follows my take on the rules (150 points for starting characters, 300 for experienced ones, 750 for super-being heroes.) And to think, I was letting my players pit these guys against 1st-level Headhunters?!?!? (see New Race conversions for Dragons)