Jeb's Rifts to Gurps Conversion Index

All Referances to Rifts (tm) and GURPS (tm) are without permission and are used only in a written-by-fan-for-fans document from which nobody will see any money.

Everything that does not step on the toes of other publishers and writers is (c)James H. Foreman, 1997


Books you will need:

Rifts Main Book

Rifts Conversion Book 1

Rifts Sourcebook 1

*GURPS Main Book

*GURPS Supers or GURPS Compendium I

GURPS Ultra Tech

GURPS Psionics

GURPS Magic

* Denotes a Must Have Book


Finally! It's all up there! I hope you get some benefit out of it.


WorldBook Conversions

Rifts isn't much like GURPS. Many things in Rifts are restriced by the fact that they are "standard." This fact has caused me untold headaches in attempting to convert the various racial abilities. For instance, the Vampires of Vampire Kingdoms basically ALL do the same thing and to the same degree and power; they all transform into mist with the same thoroughness, time, etc. I wish to do it differently, in order to allow some more differentiation between individuals. So, consequently, many of the races and OCCs have no point totals. This is usually because they have a certain power (ie Body of Air) that would be at different power levels between characters. It is up to the player or GM making the character to determine what levels of these powers is most appropriate for his particular character.

For a good treatise on MDC, and the best Rifts to GURPS weapons conversions around, go to Gil Young's Grits Page.

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