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Slippy v1.2
June 3, 1997
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Slippy is another mind game.  It is wholly inspired by Martin Hock's
recently released game for ZShell by the same name.  You are a little
penguin named Slippy.  The object is to collect all of the coins, but it
isn't that simple.  The coins are situated so that Slippy can't readily 
get to them, there is water separating the two, so Slippy must push boxes 
that are laying around into the water, so that he might be able to cross. 
Slippy can walk anywhere and he does not slip on the ice (duh, he's a 
penguin) but the boxes that he pushes do slip however, meaning that they 
continue to move in the direction they were pushed until they encounter 
a wall or water.

All 25 levels are included in this version, and they are compressed using
Hufflib.

Libraries Required: hufflib, romlib, and flib

Keys:
  -arrows to move
  -if you are next to a box, you can kick it whichever way by simply pressing
   the appropriate arrow key, I took out the hand thing, hopefully this is
   better?
  -ESC to quit
  -backspace to go back a level
  -O to start over on the same level

Plans:
  -little else, unless you wish more features

If you would like to design some levels, find a bug, or have suggestions
please e-mail me!

Thanks to Martin Hock for the excellent idea and to Chris Scott and 
Jason Burke for designing some of the tiles! (still looking for a better coin
if you happen to be bored!)

Thanks to Jimmy Mardell for hufflib!

Andrew Von Dollen
warn@geocities.com
waffy on IRC

Level Credits:

9th Level: Carlos Rodriguez
10th Level: Tae-Ho Kim
11th Level: Tae-Ho Kim
13th Level: Andreas Ess' brother
14th Level: Tae-Ho Kim
15th Level: Daniel Walls
16th Level: Tae-Ho Kim
17th Level: Tae-Ho Kim
18th Level: Tae-Ho Kim
19th Level: Tae-Ho Kim
20th Level: Tae-Ho Kim
21st Level: Tae-Ho Kim
22nd Level: Tae-Ho Kim
23rd Level: Tae-Ho Kim
24th Level: Tae-Ho Kim
25th Level: Tae-Ho Kim

History:
  *Version 1.0
	-first release, 1 level
  *Version 1.1
	-all 25 levels
  *Version 1.2
	-fixed stupid bug in level 9 rendering it unbeatable
	-improved (hopefully) control and kicking of boxes
	-added nice title and simple status screens telling what level you
	 are on
