
In cases where detection may be highly likely, the Sangrador can switch to a back-up generator which grants it roughly an hour's worth of operating time. While running in Stealth mode, the Sangrador can only perform very basic movements, such as walking and very short booster-assisted leaps, but entering into combat or performing complex maneuvers requires that the suit switch back to main generators, thus potentially blowing its cover.
The Sangrador's assortment of weapons is a mixture of the new technologies that showed up during and after the war. The blades it wields are coated with the extremely rare material, Divinium. Unlike the Divinium-E frame of the suit, this purer form of Divinium allows the Sangrador to use melee weapons that have just as much cutting power as a beam saber, without the need for energy to power it. The blades can also withstand and even deflect beams, meaning it can parry beam sabers in close-range duels. Because of the rarity of Divinium, it was decided by the New Alliance that these weapons would not be included in any future models derived from this suit.
The Tiger Strike Claw mounted on its forearm of the suit, is essentially a rocket-driven middle range weapon that can be used for surprise attacks. The shield-mounted Beam Launcher is a multi-fire beam weapon, giving the pilot the choice of a rapid fire or single fire mode of attack. The Heavy Missle Launchers are only considered for extreme situations, since the Sangrador was not originally intended to be a heavy assault mobile weapon. They attach to the suit's shoulders, and braces extend from the calves of the Sangrador, planting themselves into the ground. This, along with the Recoil Mufflers placed on the ends of the Launchers, allows the Sangrador to deliver heavy firepower from a fixed position.
Perhaps the most original part of the Sangrador's arsenal is its S.O.S. Flaregun, a favorite of its pilot. This weapon is exactly what it sounds like, a modified NewType Corps flagship flare cannon that has been fitted for a mobile suit to carry. It also uses the same types of flares that ships use. The idea behind this weapon was to create bedlam on the battlefield. The flaregun is a single-loaded weapon, meaning that it can only carry and fire one shot before it needs to be reloaded. Once fired, depending on the trajectory, the flare round will burst into an array of mini-flares. They then detonate, showering an area with blinding points of light and intense heat. The heat of one of these mini-flares is more than enough to burn a man alive inside of his suit, making the S.O.S. Flaregun somewhat of a shotgun from Hell. Because these rounds were formulated for space, a previously unknown effect also works to the Sangrador's advantage; the detonated rounds emit an ear-piercing shriek.