Forever Zero : A Mobile Suit RPG

- Dancer -

  • Basis: Impulse Gundam (Gundam Seed Destiny)

  • Type: Newtype Corps Test Unit

  • Designer: Newtype Corps Technical Reserve

  • Manufacturer: Newtype Corps

  • Height: 16.2 meters

  • Weight: 47.7 tons (Approx 60 tons w/equipment)

  • Armor Type: Proto Luna Titanium

  • Propulsion: Dura-Nu Vernier

  • Power Plant: Neutron-S Generator

  • Strength: High performance & customized arsenal

  • Weakness: Limitations of prototype equipment
  • Fixed Armaments:
    2 x Beam Dagger mounted in hips, hand-carried in use, link to form a Beam Sabre.
    2 x Vulcan Cannon mounted in sensor head.

  • Optional Augmentation Packs:
    Slam Dancer, adds two 420mm beam sniper cannons and flight booster with two remote funnels.
    Sword Dancer, adds two 16m anti-ship beam swords and two "Crossblader" beam boomerang funnels.

    Story:

    Mobile suit developments have proceeded at a slow pace since the end of the Space Wars. With reconstruction and political fallout occupying the time of all Earth Sphere governments, large and small, military development no longer remains a high priority. The United Alliance's Newtype Corps stands as one of the few exceptions to this trend. With its limited autonomy, this special unit has spent a lot of time and resources developing unique mobile suit designs that are optimized for Newtype use. The Dancer is one of these units, built under the supervision of the Corps' Technical Reserve, a team of brainstorming Newtype scientists and engineers who have no single, specified assignments.

    The Dancer was developed primarily as a testbed for new weaponry. Both its frame and engine core have been configured to allow a wide variety of weapons and equipment to be attached to the machine, allowing the Corps to quickly field test their latest labratory creations. Without any additional augmentation, the suit is a relatively balanced unit that can out-perform general purpose units like the Puma and Dingo. This is due to the simple fact that the Dancer's augmentation packs contain their own energy sources, which frees up the suit's own Neutron-S drive for higher performance levels.

    Proto Luna Titanium attempts to copy the Trans Phase effects of the infamous Gundanium, and, to a degree, it works. The armor accepts an electrical charge, creating a thin, invisible shielding layer that enhances its durability, even against beam attacks. However, the charge only lasts against a limited amount of punishment, allowing the suit to sustain two or three direct hits before its armor begins to show actual signs of damage. Without the field, luna titanium is about as strong as composite plating. The field can be reactivated, however, after its generator has had a forty-five minute cooling and recalibrating period.

    Originally, the Corps had authorized the creation of only a few of these test units, but discontinued production after their betrayal of the United Alliance. The remaining Dancers were assigned either to key vessels facilities or to fill equipment losses at the frontline. However, the Corps' doctrines of specialization made the Dancer an unusal addition to any team. Ultimately, pilots ended up favoring one configuration over another, leaving the suit's full potential unexploited. It is worth noting, though, that the Corps enemies have not been so reluctant. Traces of the Dancer's multi-configuration style have inspired units like Vulcan Industrial's Zaku and the United Alliance's Fox.

  • Pilot(s): Desmond Crane, Lt. Eli
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