VIRTUES & FLAWS
SUPERNATURAL
1 Pt VIRTUES
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Erryin Eyes |
You are from the realm of Erryin, or have been touched by its magic. Your eyes are very bright & you see better in the dark. (25% better) |
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Erryin Sight |
You may not have Erryin eyes, but you have their sight. You can see in the dark as if it were daylight |
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Magical Resistance |
1pt counter-magic vs. offensive spells (May be taken up to 6 times) |
2 Pt VIRTUES
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Danger Sense |
This is a special Perception Skill that has a starting value of your POW. A successful roll on it will give you enough warning to be prepared for the danger (You must be awake) |
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Divine Resistance |
1pt Divine counter-magic vs. offensive spells (May be taken up to 5 times) |
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Invisible to Common Undead |
Skeletons & Zombies cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you. |
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Look of the Fey |
You are not really of the Fey, but you look like you do. You have bright eyes, unblemished skin, there is a certain glow about you that makes everybody want to be your friend. |
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Lucky |
POW x 6 for your LUCK ROLLS |
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Spirit Guardian |
You possess a bound spirit that is loyal to you. It could be an ancestor or deceased friend, or other. You may use its POW as stored power. POW & INT = 3D6 |
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True Faith |
Normal people with this truly believe in their god. (+20 for Divine Intervention rolls) For priests not of Rune level, can renew Divine & Rune spells without permanent POW costs. When used forcefully, can drive back creatures effected by Faith |
3pts VIRTUES
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Invisible to Basic Undead |
Skeletons, Zombies & Ghouls cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you. |
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Relic |
You possess a relic. It could be a weapon or other item(See GM) |
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Spirit Protector |
You possess a bound spirit that is loyal to you. It could be an ancestor or deceased friend, or other. You may use its POW as stored power. It may cast Spirit magic. POW & INT = 4D6 1D6 Spirit Magic |
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Very Lucky |
POW x 7 for your LUCK ROLLS |
4pt VIRTUES
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Invisible to Uncommon Undead |
Skeletons, Zombies, Ghouls & Vampires cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you. (Some Vampires may be able to sense you with sorcery spells such as Second Sight) |
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Powerful Relic |
You possess a relic of great power. It could be a weapon or other item(See GM) |
5pts VIRTUES
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Allied Spirit |
You possess a bound spirit that is loyal to you. It could be an ancestor or deceased friend, or other. You may use its POW as stored power. It may cast Spirit & Divine magic. It may initiate Spirit Combat POW & INT = 5D6 1D6+4 Spirit Magic 1D4 Divine Magic |
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Artifact |
You possess a relic of extreme power. It could be a weapon or other item(See GM) |
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Gods Luck |
POW x 8 for your LUCK ROLLS |
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Invisible to All Undead |
Skeletons, Zombies, Ghouls, Vampires & Liches cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you. (Some Vampires & Liches may be able to sense you with sorcery spells such as Second Sight) |
FLAWS
1pt FLAWS
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Offensive to Animals |
Animals do not like you, and will flee from you. Must make Animal Handling roll to get near an animal, even one you own |
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Erryin Nature |
Those of Alistarr believe that those of Erryin should stay there, for it is the land of the Gods & the Dead. You may or may not be from there, but people think you are |
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Chaos Touched |
You have a slight taint of Chaos, not enough for somebody with Sense Chaos to instantly spot. But plants have a tendency to die around you, milk spoils quicker, things go sour when your near. |
2pt FLAWS
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Beneficial Magic Resilience |
Beneficial Magic cast on you requires +50% more power |
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Chaos Tainted |
Chaos flows in your blood, this will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched. |
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Magic Susceptible |
You take +1/2 damage from Offensive spells |
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Mark of the Beast |
You have the look of somebody touched by the darker side of Nature. Your ears may be slightly pointed, one eye may be of a different color, you may have a single eyebrow. You make people who are not traveled, or used to foreigners very nervous. |
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Smell of Blood |
For some unknown reason you have a heavy scent of blood about you. No amount of bathing or perfumes will rid you of it. In general its not a problem, but in some social settings it makes people very nervous. |
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Unlucky |
POW x 4 for your LUCK ROLLS |
3pt FLAWS
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Beneficial Magic Resistant |
Beneficial Magic cast on you requires Double Power |
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Chaos Gift |
You have a Chaos gift that cannot be removed. (See GM for gift) This will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched. |
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Gods folly |
POW x 3 for your LUCK ROLLS |
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Stolen Relic |
You possess a relic. It could be a weapon or other item(See GM) You may or may not know that it is stolen and is possibly being looked for, it could have been given to you by a relative, claiming it to be a family heirloom. |
4pt FLAWS
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Chaos Gifts |
You have 2 Chaos gifts that cannot be removed. (See GM for gift) This will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched. |
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Highly Visible to All Undead |
For some reason the Undead can sense you at greater distances, and will be strongly attracted to you. Even if you are in a large group, they will single you out first. |
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Stolen Powerful Relic |
You possess a Powerful relic. It could be a weapon or other item(See GM) You may or may not know that it is stolen and is possibly being looked for, it could have been given to you by a relative, claiming it to be a family heirloom. |
5pt FLAWS
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Chaos Gifts |
You have 3 Chaos gifts that cannot be removed. (See GM for gift) This will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched. |
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Stolen Artifact |
You possess an Artifact of extreme power . It could be a weapon or other item(See GM) You may or may not know that it is stolen and is possibly being looked for, it could have been given to you by a relative, claiming it to be a family heirloom. |