VIRTUES & FLAWS

SUPERNATURAL

1 Pt VIRTUES

Erryin Eyes

You are from the realm of Erryin, or have been touched by its magic. Your eyes are very bright & you see better in the dark. (25% better)

Erryin Sight

You may not have Erryin eyes, but you have their sight. You can see in the dark as if it were daylight

Magical Resistance

1pt counter-magic vs. offensive spells (May be taken up to 6 times)

2 Pt VIRTUES

Danger Sense

This is a special Perception Skill that has a starting value of your POW. A successful roll on it will give you enough warning to be prepared for the danger (You must be awake)

Divine Resistance

1pt Divine counter-magic vs. offensive spells (May be taken up to 5 times)

Invisible to Common Undead

Skeletons & Zombies cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you.

Look of the Fey

You are not really of the Fey, but you look like you do. You have bright eyes, unblemished skin, there is a certain glow about you that makes everybody want to be your friend.

Lucky

POW x 6 for your LUCK ROLLS

Spirit Guardian

You possess a bound spirit that is loyal to you. It could be an ancestor or deceased friend, or other. You may use its POW as stored power.

POW & INT = 3D6

True Faith

Normal people with this truly believe in their god. (+20 for Divine Intervention rolls)

For priests not of Rune level, can renew Divine & Rune spells without permanent POW costs. When used forcefully, can drive back creatures effected by Faith

3pts VIRTUES

Invisible to Basic Undead

Skeletons, Zombies & Ghouls cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you.

Relic

You possess a relic. It could be a weapon or other item(See GM)

Spirit Protector

You possess a bound spirit that is loyal to you. It could be an ancestor or deceased friend, or other. You may use its POW as stored power. It may cast Spirit magic.

POW & INT = 4D6

1D6 Spirit Magic

Very Lucky

POW x 7 for your LUCK ROLLS

4pt VIRTUES

Invisible to Uncommon Undead

Skeletons, Zombies, Ghouls & Vampires cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you.

(Some Vampires may be able to sense you with sorcery spells such as Second Sight)

Powerful Relic

You possess a relic of great power. It could be a weapon or other item(See GM)

 

 

 

 

 

 

 

 

 

 

 

5pts VIRTUES

Allied Spirit

You possess a bound spirit that is loyal to you. It could be an ancestor or deceased friend, or other. You may use its POW as stored power. It may cast Spirit & Divine magic. It may initiate Spirit Combat

POW & INT = 5D6

1D6+4 Spirit Magic

1D4 Divine Magic

Artifact

You possess a relic of extreme power. It could be a weapon or other item(See GM)

Gods Luck

POW x 8 for your LUCK ROLLS

Invisible to All Undead

Skeletons, Zombies, Ghouls, Vampires & Liches cannot sense you and are therefore not attracted to you. If you attack them, they have a 05% chance of hitting you.

(Some Vampires & Liches may be able to sense you with sorcery spells such as Second Sight)

 

FLAWS

1pt FLAWS

Offensive to Animals

Animals do not like you, and will flee from you. Must make Animal Handling roll to get near an animal, even one you own

Erryin Nature

Those of Alistarr believe that those of Erryin should stay there, for it is the land of the Gods & the Dead. You may or may not be from there, but people think you are

Chaos Touched

You have a slight taint of Chaos, not enough for somebody with Sense Chaos to instantly spot. But plants have a tendency to die around you, milk spoils quicker, things go sour when your near.

2pt FLAWS

Beneficial Magic Resilience

Beneficial Magic cast on you requires +50% more power

Chaos Tainted

Chaos flows in your blood, this will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched.

Magic Susceptible

You take +1/2 damage from Offensive spells

Mark of the Beast

You have the look of somebody touched by the darker side of Nature. Your ears may be slightly pointed, one eye may be of a different color, you may have a single eyebrow. You make people who are not traveled, or used to foreigners very nervous.

Smell of Blood

For some unknown reason you have a heavy scent of blood about you. No amount of bathing or perfumes will rid you of it. In general its not a problem, but in some social settings it makes people very nervous.

Unlucky

POW x 4 for your LUCK ROLLS

3pt FLAWS

Beneficial Magic Resistant

Beneficial Magic cast on you requires Double Power

Chaos Gift

You have a Chaos gift that cannot be removed. (See GM for gift) This will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched.

Gods folly

POW x 3 for your LUCK ROLLS

Stolen Relic

You possess a relic. It could be a weapon or other item(See GM)

You may or may not know that it is stolen and is possibly being looked for, it could have been given to you by a relative, claiming it to be a family heirloom.

4pt FLAWS

Chaos Gifts

You have 2 Chaos gifts that cannot be removed. (See GM for gift) This will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched.

Highly Visible to All Undead

For some reason the Undead can sense you at greater distances, and will be strongly attracted to you. Even if you are in a large group, they will single you out first.

Stolen Powerful Relic

You possess a Powerful relic. It could be a weapon or other item(See GM)

You may or may not know that it is stolen and is possibly being looked for, it could have been given to you by a relative, claiming it to be a family heirloom.

5pt FLAWS

Chaos Gifts

You have 3 Chaos gifts that cannot be removed. (See GM for gift) This will cause problems with those dedicated to Chaos Destruction. Plus all the side effects of Chaos Touched.

Stolen Artifact

You possess an Artifact of extreme power . It could be a weapon or other item(See GM) You may or may not know that it is stolen and is possibly being looked for, it could have been given to you by a relative, claiming it to be a family heirloom.

Hosted by www.Geocities.ws

1