RUNE QUEST

RASK (Demon possessed Blade)

     RASK is a demon that was bound by ancient priests into the blade of a sword. 
	 The sword pommel is beautifully crafted of gold an encrusted with rare gems. 
	 The blade, which is black as pitch, is normally in the form of a longsword. 
	 But when picked up, it changes to whatever the person's main sword weapon is.

     To pick RASK up the person must match their power against its. If they win, 
	 they pick up the weapon, and the curses that come with it.

     RASK does the normal damage for whatever shape it takes, +4 additional points 
	 of damage. And on every 3rd round of combat with it, it automatically fumbles. 
	 In any combat round that it strikes and does no damage(doesn't exceed armor) 
	 the blade breaks, it will reform in 1D10 rounds.
	 
     Every so often RASK speaks to the weilder, asking to be set free. When RASK has 
	 inflicted 25 pts of damage it has absorbed enough energy to attempt to break free. 
	 (POW vs. POW) If RASK breaks free, the blade of the sword vanishes, leaving only 
	 the pommel. Striking RASK with the Pommel and winning another POW vs. POW test will 
	 rebind him to the pommel.
 
    RASK in his demon form is about 12 feet tall, with 2 rows of 6 horns down each side 
	of its head, it has wings and Can fly. Its skin is black but streaked with red, and 
	it has a long tail that is triple forked. RASK can use every Illusion an Devine 
	Spell available to the MOON Goddess and after 5 attempts to free itself or its not
	released it will start using them to get the weilder killed.

    RASK is known among Demons as the Backstabber, it deals double damage on all 
	sucecessful attacks from the rear. (Unless its the 3rd round, in which case treat 
	as if rolled 100 on fumble chart)

    RASK'S ATTRIBUTES:
    STR: 40  CON: 25  SIZ: 30  INT: 21  POW: 21  DEX: 25  APP: 25       
    HPS: 27  RASK has 12pt Skin

    95% with all attacks. 3D6 Damage Bonus
    Claw  1D6(2)
     Tail    1D6
    Only Magic will harm RASK (If struck with a weapon with bladesharp, only the magic 
	portion will inflict damage) Weapon damage can exceed Rask’s natural armor, but only 
	the magical portion will harm it.

    There are only two ways to be rid of RASK.
    1)The Weilder's Death
    2)Another person willingly taking it.
     (Yes, they can be tricked into taking it)
     Trying to discard the blade doesn't work, it will reappear within
     1D20 minutes.
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