Character Name Krigel Eye Color Red Might 80
Alias Hair Color None Agility 40
Player Name Height 6' Wisdom 40
Race Golem, Sapphire Weight 600 Psyche 14
Occupation Jeweler Age 125 Constitution 101
Guild Gender Male Max DP 165 Fighting 60
Alignment Neutral Natural Abilities Max SP 112 Dexterity 40
Power Category Light Self Sustenance Armor 37
Level 8 Damage Bonus 16
Native Language Common
Skills Level Rating Spells Level Time Duration Damage
Basic Melee 0 Dragons Breath (Gray) 4
Boxing 5 Lestat's Legion 8
Club/Ax 7
Knife 1
Pole Arm 1
Shield 4
Beast Riding 1
Acting 1
Con 5
Martial Arts 0
Sword 6
Wrestling 0
Forgery 0
Slingshot 0
Business/Economics 1
Throwing 7
First Aid 6
Stealth 3
Advantages Disadvantages
Acting Ability-2 Weak Will-1
Ambidexterity-2 Compulsive Lying-2
Charisma-2 Ego Signature -2 (fashion jewelry out of common items)
Weirdness Magnet-2
Weapons Damage Items A.R. Weight Notes
Broadsword 10 Full Plate Helm 85 0
Great Axe 15 Riding Horse
Slingshot 4 2 Large Sacks
Silver Axe 11 1/4 bottle 20/10 topological poison
Ex. Great Sword 16 Talisman of Loki
Orc's Blood Prisoner Stone
Troll Cleaver 21 Bone Ring: detects Vampires
Description Background
Was bought by a king and kept stored away in his treasure room. Krigel became tired of this boring existence and escaped. He wants to explore the world and eventually settle down and become a jeweler.
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