Imit was born a common man who had an uncommon talent, solving problems.  As a young child he would spend hours completing puzzles and word games as other children played knights and dragons in the fields.  The village elders called him odd, his mother called him special, but the other children called him much worse.  Not that he really cared, when wrapped in the intricate process of taking down a situation down to its basest elements he felt as if he could see a small part of what the Aegis saw when she created the world.

     When he became of age for a mans job he found none that suited him, he was neither strong or quick, with no desire for government and little knowledge of farming, religion or really anything other than puzzles and games.  Seeing no other opportunity ahead of him he petitioned a guild to become a mage.

     Never had they ever seen such a prodigy.   Magimathilogical formulae and theory were nothing to him, he could unlock mystical secretes that no one could tap for millennia, on paper at least.  When it came to the actual casting of a spell Imit was near hopeless.  He could barely get out a cantrip, his mind never on the spell at hand.  After proving that the guildmasters theory of magical unification and a common creator of gods and man was completely flawed not just in execution but also in premise he was nearly thrown out onto the streets, but a doddering old mage named Uileel saved him by taking him as a servant in his personal labyrinth.

     Uileel knew that Imit was worthless as a caster but he recognized genius when he saw it.  He sat Imit down with a small problem.   Uileel had built this labyrinth himself because he wanted to protect his treasures from monsters and adventurers, but he hated the stuffy feeling doors and locks gave a place.  But, it was deficient, people and monsters often found their way in and out of the place.  So here was a simple task, create a maze that no one could ever escape from unless they had the key knowledge's to get through the place.

     So, Imit sat with quill over paper for about an hour, writing nothing, thinking.  What an impossible task!  How could you ever... well maybe.. hmm... if the mind of a mortal functions on a finite scale than when confronted with the infinite they will lose comprehension, but if confronted with the finite that is in fact masking a supposed infinite that was never there in the first place then any man suspecting a hidden agenda will, in fact see the facade of the infinite and be fooled by what was never there... hmm...

     And it was from this train of though that the Uileels Labyrinth was created, a lair so dark and twisted that the monsters who invaded it became so lost they ended up living there and forming a city of sorts in the twisting halls and tunnels.

     Imit also designed the first (and only) working flying machine, it currently sits in one of Uileels mountain fortresses, and the Kinsparre Bridge that crosses the caverns of lost echoes.  He was a technological, mathematical, and technical genius.  Upon his death the holders of the highest intellectual posts in the land gathered and laid a simple gray cloth over him, a cloth of Imits own design, made of a rare fabric woven in such a way that it was nearly untearable and waterproof, the King even wore a suit of it under his clothes as armor.

     The cloth hung over him as the men prayed to their respective gods that if a man like Imit could not exist up on this world again, at least let his wisdom stay a while to teach those after him.  And the gods made it so.

     Imits Funeral Shroud is light gray and of a light and flowing material that feels somewhere between silk and cotton.  If held to bright light the image of Imit seems to have been imprinted on the shroud.  If the shroud is worn as a cloak it offers protection from weapons and the elements and on times of great stress and prayer, if confronted with a great problem,  it has been recorded that the spirit of Imit will become manifest and aid in its solution.

     Imits funeral shroud was hidden, supposedly in Uileels Labrynth, by the thirteen fates upon the death of Aladaar the Mighty.

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