Hefry's scoutbase is home to a dozen X-boats and 100 ton Scouts, and two 1000 ton X-boat Tenders. There are also six 400 ton SDBs tasked with system defense at Hefry, and two 300 ton Close Escorts for general patrol duties. The ships below are representative of Hefry's fleet; GRIPMaps are provided for two (place into the iGM Adventures folder) along with their tilesets (place into iGM Tilesets folder).
51216 (Type Express Boat - 100 ton X-boat)
1. M-Drive (none) Model/4 bis Crew:
2. J-Drive (B, Jump-4) CPU=8 Pilot/engineer
3. Power Plant (none) Storage=15
4. Fuel (40)
5. Hold (1 ton)
6. Bridge (Pilot-1) 1-Jump 1 1-Library
7. 2 SR, 0 Low Psg 2-Jump 2 1-Navigate
(max=2 passengers) 2-Jump 3 *-special message data banks
2-Jump 4
Note: Standard X-boat. Three days life support following break-out.
Basic Cost: CR 70,650,000
X-Boat GRIP file and Tiles, 125KB, by Brian Perkins
HUGH GLASS (Type S - 100 ton Scout)
1. M-Drive (A, 2G) Model/1 Crew:
2. J-Drive (A, Jump-2) CPU=2 Pilot
3. Power Plant (A) Storage=4 Crew (opt)
4. Fuel (40)
5. Hold (3 tons, Air/Raft)
6. Bridge (Pilot-1) 1-Target 1-Jump 1
7. 4 SR, 0 Low Psg 1-Launch 2-Jump 2
1-Return Fire 2-Anti-Missile
1-Library 1-Navigate
1-Predict 1 1-Auto/Evade
Turret 1 (Beam, Missile) Gunner-1
5 missiles onboard
Note: Standard Type S Scout. Streamlined.
Basic Cost: CR 32,490,000
SCOUT GRIP file and Tiles, 125KB, by Brian Perkins
GAZELLE (Type CE - 300 ton "special" Close Escort)
1. M-Drive (E, 4G; 5G w/o tanks) Model/6 Crew:
2. J-Drive (E, Jump-4; 2 w/o tanks) CPU=15 Pilot/Nav
3. Power Plant (E) Storage=35 Engineer
4. Fuel (81), scoops & purif Medic/(Gunner)
5. Hold (82 tons) Steward/(Gunner)
6. Bridge (Pilot-1) 8 men
7. 8 SR, 20 Low Psg
8. Armored hull All up to:
1-Auto/Evade[-2] (opt) 1-Target
2-Generate 1-Library 2-Jump 4
1-Launch (opt) 1-Navigate 1-Anti-Hijack
1-Predict 2 2-Multi-Target 3 1-Maneuver
1-Return fire 2-Anti-Missile 2-Maneuver/Evade 5
Particle Accel Barbette 1 (___________) Gunner-__
Particle Accel Barbette 1 (___________) Gunner-__
Hardpoint 1 (Beam, Missile, Sand) Gunner-__
Hardpoint 2 (Beam, Missile, Sand) Gunner-__
Note: Disposable 100 ton fuel tanks increase vessel tonnage to 400 tons
and reduce Maneuver to 5G, but permit greater jump range. The
ship is partially streamlined for skimming, but cannot land on
planets with atmospheres. The gunned gig is 20 tons, armed with a
laser, and is slung beneath the ship. The gig is capable of 6G,
carries 6, and has 3 low berths.
Basic Cost: CR 355,990,000
GAZELLE GRIP file and Tiles, 144KB, freeware by Brian Perkins - NOT YET AVAILABLE
PURCELL (Type XT - 1000 ton Express Boat Tender)
1. M-Drive (H, 1G) Model/3 Crew:
2. J-Drive (H, Jump-1) CPU=5 Captain
3. Power Plant (H) Storage=9 Pilot/Nav
4. Fuel (150) Engineers (3)
5. Bridge (Pilot-1) Commo
6. Hold(60 tons cargo (parts/consumables) X-boat pilots*(4)
plus a huge 600 ton cargo bay Opt: Gunners (3)
7. 10 SR, 20 Low Psg
1-Launch 1-Launch
1-Auto/Evade[-2] 1-Jump 1
1-Library 1-Predict 3 1-Anti-Hijack
1- Selective 3 1-Navigate 2-Generate
1-Target 1-Return Fire 1-Maneuver
2-Multi Target 3 2-Anti-Missile
Turret 1 (Beam, Missile, Sand) Gunner-1
Turret 2 (Beam, Missile, Sand) Gunner-1
Turret 3 (Beam, Missile, Sand) Gunner-1
Note: Facilities for up to 4 X-boat pilots, but number aboard varies.
Unstreamlined but can skim gas giants. Has fuel and maintenance
facilities for x-boats. Fires turrets at (-1).
Basic Cost: CR 274,770,000
PURCELL GRIP file and tiles, 160KB, freeware by Brian Perkins - NOT YET AVAILABLE